Children deserve the same guarantee online that toys on a shelf already carry: built-in safety before launch, not patched after a child is groomed or radicalized. Gaming giants have shown that voluntary goodwill produces wildly uneven protection, with some refusing even basic detection tools or intelligence sharing. If this continues, then Australia will apply regulatory muscle until they get their act together.
Gaming platforms already ban grooming, sextortion, exploitation material and predatory contact with minors, with enforcement ranging from lockouts to bans and referrals to child protection authorities. Detailed rules on payments, trading, random-item odds and age-gated features show self-governance that adapts faster than any regulator's checklist, while player reporting and parental controls keep the system honest.
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